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Racingsimulatorer
Multiplayer tips
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12 besök senaste veckan (862 totalt) |
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Multiplayer tips
Hej på er! Här kommer en bra länk för er som ska hosta. Där står det bla mer om Throttling. http://www.murchisons.net/f1/layout/ Min plr-fil ser ut som följande: [ Multiplayer options ] Net Connection Type="3" // 0 - 28K, 1 - 56k, 2 - ISDN, 3 - cable/dsl, 4 - LAN Multiplayer Enum Type="1" // 0 = LAN, 1 = Internet Net Data Rate="14" // client setting Net Data Rate Max="32" // defined by the host of a particular session Net Flush Threshold="512" // threshold for auto-accumulation flush while building data chunks (default is standard MTU of 536, minus 64 bytes room for layer headers: 472) Net Lazy Flush="0" // an explicit flush will not be called after the server re-transmits incoming data, providing less bandwidth consumption by reducing header sizes, but will increase latency Net Join Timeout="150.00000" // How long to wait (without a response) before a game join will be considered a failure Multi Allowed Aids="-2000" Force Physics="16" // add the following to enforce server settings: 1=auto-lift, 2=auto-blip, 4=half-rate, 8=launch control, 16=collision thresh (for example, auto-lift + half-rate = 1 + 4 = 5) Announce Host="0" // whether servers will attempt to register with the matchmaking service Gamelist AutORefresh (LAN)="1" // if true, the gamelist will auto refresh on page activation if LAN refresh type is selected Max MP Players="16" Gamespy Query Port Start="34297" // range is 1025 - 65535 Port Start="34397" // range is 1025 - 65535 Game List Sort Method="1" // 0=Sort by name, 1=Sort by ping, 2=Sort by circuit, 3=Sort by players Allow Chat In Car="1" // whether to allow incoming chats to appear while in car Closed MP Qualify Sessions="1" // if true, the session will be closed during qualify, so as to not disturb the participants Throttling="1" // enable throttling code Collision Threshold="0.30000" // Maximum latency allowed (seconds) for a client before collisions are switched off locally Dedicated Target Rate="512" // Target rate for dedicated server Unique Vehicle Check="0" // server setting, will check client vehicles to deny duplicates of the same vehicle Throttle Upstream override="365" // kbits per second (i.e. a 256 kbps connection = 256. If set to a positive value, will override the default upstream data rate associated with the selected connection type Server Session End Timeout="300" // Session is advanced automatically after N seconds after completion Spline Generate DT="0.10000" // how often (in seconds) the guiding splines are generated for remote controlled vehicles BoneSpring Threshold="0.10000" // If latency is below this threshold, the spring is disabled BoneSpring Min Constant="25.00000" // BoneSpring(TM) constant at collision threshold BoneSpring Max Constant="120.00000" // BoneSpring(TM) constant at spring enact latency (should be higher than constant min...) Damping Multiplier="1.00000" // 1.0 = critical damping, higher values are overdamped, lower values are underdamped and not recommended GDB="" Vehicle File="" OBS! Jag har en vanlig ADSL därför 512 i upload ovan. Viktigt att ändra här om man har något annat. Det är också viktigt att ha rätt Net Connection Type ovan. Det är inte som i F1-2002 att man tjänar nåt på att ha 56K inställt. _________________ May the Downforce be with you Team Swedish Racing Mates |
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Ett annat tips också innan jag glömmer det:
Under Graphics options ska ni ställa om Max Visible Vehicles="8" Det står default på 104!!! Detta förbättrar era prestanda avsevärt utan att det blir sämre. _________________ May the Downforce be with you Team Swedish Racing Mates |
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Här kommer ytterligare en VIKTIG sak som dem som ska hosta behöver göra:
Ändra till detta i era .PLR - filer: Net Data Rate="6" // client setting Net Data Rate Max="10" // defined by the host of a particular session Gör ni detta blir spelet mycket bättre för de med lite taskig uppkoppling. _________________ May the Downforce be with you Team Swedish Racing Mates |
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Racingsimulatorer
Multiplayer tips
|
12 besök senaste veckan (862 totalt) |
